Παρασκευή 27 Σεπτεμβρίου 2013

JINX IS ON PBE!!!





9/26 PBE Update: HERE COMES JINX!

Following her champion reveal earlier today, the PBE has been updated with JINX! Her and her Mafia Jinx release skin are now available for testing!
Continue reading for a closer look - but don't jinx it!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

New Champion - Jinx, the Loose Cannon

Jinx
Get Excited ( Passive ):
Whenever a champion or tower that Jinx has dealth damage to within the last 3 seconds is killed or destroyed, she gains 175% movement speed that decays over 4 seconds

Switcheroo! ( Q ):
When using her rocket launcher, Jinx's base attack range ( 525 ) is increased by 75/100/125/150/175.
Jinx swaps weapons.
Rocket Launcher: Basic attacks deal 110% damage to Jinx's target and all nearby enemies, gain 75/100/125/150/175 range, and drain mana. 
Minigun: Basic attacks grant additional Attack Speed for 2.5 seconds. This effect stacks up to 3 times for a total bonus of 50/70/90/110/130%. Stacks fall off one at a time and only benefit Jinx's first attack after switching to Rocket Launcher.
Cooldown: 1 at all ranks

Zap! ( W ):

 Jinx fires a shock blast that deals 30/75/120/165/210 (~ +1.4% total AD) Physical Damage to the first enemy hit, revealing and slowing it by 30/40/50/60/70% for 2 seconds.
Range: ( 1450 )
Cooldown: 10/9/8/7/6
Mana cost: 45/50/55/60/65

Flame Chompers! ( E ):
 Jinx tosses out 3 chompers that, once armed, explode on contact with enemy champions, rooting the target for 1.5 seconds and dealing 120/175/230/285/340 (+1) Magic Damage over 1.5 seconds to nearby enemies. Chompers last for 5 seconds.
Range
Cooldown:  20/19/18/17/16/15
Mana cost: 50 at all ranks

Super Mega Death Rocket ( R ):

 Jinx fires a rocket that gains damage over the first second it travels. It explodes on the first enemy champion hit, dealing 150/200/250 (+.50 AD) to 300/400/500 (+1 AD) Physical Damage plus 25/30/35% of the target's missing health. Nearby enemies take 80% damage.
Range: ( Global )
Cooldown: 90/75/60
Mana cost: 100 at all ranks
Δείτε περισσότερα στο παρακάτω ΒΙΝΤΕΟ
 

Δεν υπάρχουν σχόλια:

Δημοσίευση σχολίου